Smooth SVG Path Morphing with flubber
Posted: Sun Mar 20, 2022 12:09 pm
The goal of this library is to provide a best-guess interpolation for any two arbitrary shapes (or collections of shapes) that results in a reasonably smooth animation, without overthinking it.
Published By Bramus Van Damme
https://www.bram.us/2017/06/21/smooth-s ... h-flubber/
https://github.com/veltman/flubber

is it possible to implement this enhancement or improvement on "morphing shapes" of wwb?
Published By Bramus Van Damme
https://www.bram.us/2017/06/21/smooth-s ... h-flubber/
https://github.com/veltman/flubber

is it possible to implement this enhancement or improvement on "morphing shapes" of wwb?